Abramelin
Magic
Abramelin
Magic
The system
of magic contained in
The Book
of the Sacred Magic of Abra-Melin the Mage,
allegedly
of 15th-century origin but probably dating from the 18th,
which was
translated into English by MacGregor Mathers
and which
strongly influenced both Mathers and Aleister Crowley.
The 'sacred
magic', which dispenses with much of the complicated paraphernalia
and ceremonial
of the European tradition of ritual magic, is based
on the
principle that the material world is the creation of evil spirits
which can
be controlled by the magician, provided he has first acquired
the 'knowledge
and conversation" of his Holy Guardian Angel, a being
taken by
practitioners of the system to be the magician's true self.
Once he
has achieved this, he can use the spirits (which can again be interpreted
as factors
within himself) as his servants.
The book
contains a large collection of magic squares - arrangements
of letters
which represent wishes in the magician's mind and which
give effect
to these wishes, though they are said to be extremely
dangerous
to use without the proper preparation.
The Abramelin
Squares
"To excite
every Description of Hatred and Enmity, Discords, Quarrels,
Contentions,
Combats, Battles, Loss, and Damage."
Notes:
The Symbols
of this Chapter are manifested in part by the Angels,
and in
part also by the Evil Spirits.
BEELZEBUB
performs the Operations hereof.
The Familiar
Spirits cannot well execute the Operations of this chapter.
Instructions:
Name aloud
the person or persons you wish to damage,
and move
the Symbol under whose class they come.
But if
it be not for yourself that you are operating,
but for
two or more other persons, you should still name such persons aloud,
and move
the Symbols of the class or classes under which they come.
Also, if
possible, it is a good thing to touch them with the
Symbol,
on the bare skin, if you can.
(1) To excite
Quarrels and Fights.
(2) For
Enmity in general.
(3) For
Enmities of Kings and of the Great.
(4) For
particular Enmities.
(5) For
Enmities among Women.
(6) To cause
a General War.
(7) To
render any one unfortunate in Combat.
(8) To
put Discord in an Army.
(9) For
a particular Discord.
(10) To
sow Discord among Ecclesiastics.
(11) For
every description of Vengeance.
(12) To
cause Battles, Losses, etc.
